Name of ability:
Twilight Sanctuary
Ability:
When the twins are together, they tend to share a mind and rely on one another to play an illusion game with the foe. The flames usually sprout out of the tips of their fingers as a Deep purple mist.
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List of Attacks:
Name:
A Jokers Reflection
Effects:
The twins seem to be a rather dynamic duo. This attack enables them to blend into the surroundings environment, almost like dissolving into a clear mirror, allowing them to play a mind game on the foe. This trick acts like a mind screw basically, allowing them time to attack at will. The attack consists of Whispers, quick agility and a more deep control of the mind.
Weakness:
This trick can only be performed with a present twin: due to the Bond with the two.
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Name:
Twisted Incision
Effects:
Clover tends to be very medical heavy, she enjoys the strange pleasures of life. In her pouch she'll carry syringes and a scalpel. She attempt to inject the foe with a more delusional liquid to enable a more hypnotic state to make them hallucinate. Clyde, on the other hand, tends to be the one whom performs this twisted nightmares surgery. This attack is meant to imitate a horror film in it's own way, inflicting non existent pain upon the foe, a torture method. They can inject the foe with 5 different types of hallucinating liquids to create 5 scenarios, all apart of the Mind skewing process.
Weakness:
This trick can only be performed alone but only causes the person to either bleed or just hallucinate. No real damage done. This trick is more successful with the opposing sibling.
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Name:
Broken Souls [This one is for when the Twins are apart.Only useful when alone].
Effects:
Broken souls allow the bond between the brother and sister to break a bit, and replace it with their own bond with an enemy or team mate. This allows them to act upon their own will and use any normal attacks like before, [The above two]. This trick has a low percentage rate and takes a few tries to get it right. Broken souls allows the twins to become unique and rather loopy in their own mind, as if they gain a split personal.
Weakness:
There has to be a good bond between said Enemy or Teammate.This brings the effects of the attack down a bit and renders slightly useless if there is not mental connection.
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Type of Flame:
Mist
Requirements:
Most attacks require the Twin. There is only one attack that allows them to be apart.
Weakness:
Lack of a twin. Their strength is as one, if apart it's considered like being half a person.